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    • What is Zebble?
    • Structure of a Zebble solution
    • Zebble Designer (UWP)
    • Installing - Introduction
    • Change log
    • Introduction
    • ViewModel development
    • VM.EXE
    • View development
    • Dialogs
    • Lists and Collections
    • Tips and shortcuts
    • List views
    • ViewModel testing
    • Automatic Views
    • View development process
    • Hello World - Core Concepts
    • Layout: Sizing & Positioning
    • Event handling
    • Navigation
    • Alerts, Dialog, Prompt and toast
    • View lifecycle
    • Managing Files & Resources
    • Config & Debugging
    • Forms
    • Page templates
    • Device API
    • Animations
    • Web Api - Part 1 (reading data)
    • Web Api - Part 2 (post and delete)
    • Web Api - Part 3 (server vs client domain model)
    • Gesture events
    • View class
    • Zebble Markup (.zbl files)
    • Data Binding and MVVM
    • Stack class
    • Sizing and positioning
    • Layout examples
    • ScrollView class
    • Page class
    • Styling in Zebble
    • CSS property mapping to Zebble
    • Supported selectors
    • Zebble CSS: Under the hood
    • Inline styling
    • CSS real-time updates
    • Dynamic expressions in CSS
    • Gradient background colours
    • CSS Pseudo-classes support
    • Using Bold and Light Fonts in Zebble
    • Rotation in Zebble
    • Using custom fonts in Zebble
    • Flashing on tap using AutoFlash
    • Button
    • Carousel class
    • Checkbox class
    • DatePicker
    • Drawing class
    • FilePicker class
    • Grid class
    • IconButton class
    • ImageView
    • ItemPicker class
    • ListView & Grid classes
    • OptionsList
    • SearchInput class
    • Slider class
    • Switch class
    • Tabs Class
    • TextInput class
    • TextView
    • TimePicker
    • TreeView
    • Waiting Indicator
    • WebView class (displaying html)
    • C# Methods and Properties Of UI Components
    • Nav.Forward() vs Nav.Go()
    • Passing parameters to the destination page
    • Going Back
    • Showing Popup pages
    • Waiting class
    • Hardware Back button (e.g. Android)
    • NavigationBar class
    • Tabs class
    • Caching (pages)
    • Navigation without event handler
    • Use the Windows version
    • Logging messages for Debugging
    • Debugging Zebble/Plugin
    • Exception handling in Zebble
    • Debugging layout and styles
    • Zebble Device API
    • Device.Screen and orientation (landscape | portrait)
    • Code that should run on a specific platform
    • Using Lamp (aka Flash, LED and Torch)
    • Using Compass (Smooth compass)
    • Using Accelerometer (device angle)
    • Using Gyroscope (device motion speed)
    • How to Vibrate the device?
    • Launching the device browser
    • Finding device model and manufacturer
    • Responding to System events
    • Handling device shake event
    • Permissions
    • Permissions declaration (manifest files)
    • Sharing
    • Prompt for rating the app
    • Finding if Internet connection is available
    • Device messaging (Make a phone call, send SMS or Email)
    • Showing a local notification
    • Copying to Clipboard
    • Accessing device contacts
    • Reading and writing into Gallery (albums)
    • Playing & Recording Audio
    • Cache and temp files and folders
    • C# async / await
    • Understanding Zebble Threading
    • Debugging - the StackTrace problem
    • Not awaiting (running in parallel)
    • Timer (interval / scheduled running)
    • Post-render changes to the UI (dynamic)
    • Introduction of Geo location
    • Map & Location Services
    • Launch directions to a location (external)
    • Getting current Location
    • Tracking user location
    • Device.Media: Taking and picking photos
    • Playing an audio file
    • VideoPlayer class
    • Augmented reality
    • Recording audio
    • Virtual Reality
    • Speech Recognition
    • Recording or picking video
    • Playing remote videos in iOS
    • Text to speech
    • Introduction to the importance of Mobile Testing
    • Why and what to test
    • Testing mobile apps on different devices
    • Testing mobile apps
    • Xamarin Profiler
    • Performance optimization
    • Moving a view to another container at run-time
    • Attaching custom data (tag) to objects
    • Saving a view as image
    • Naming best practices
    • Fastest way to update your nuget package
    • Tips for Clean and Brief code
    • Splash screen and icon generation
    • Advice for passing Approval
    • Options for iOS app distribution
    • Test Release (internal and UAT)
    • Application Icons in IOS
    • Submitting to App Store
    • Releasing to App Store
    • Crash reporting
    • Optimized Release Build
    • Android - Generating an APK for manual installation
    • Payment (subscriptions & in-app purchases)
    • Introduction to push notifications
    • Registration process (App)
    • Push notification setup - iOS
    • Push notification setup - Android
    • Push notification setup - Windows
    • Sending a push message from the web app
    • Introduction
    • Connecting Zebble to Web API
    • Installation
    • Creating an API class
    • GET APIs
    • Calling a GET API (in the mobile app)
    • POST, PUT, PATCH and DELETE APIs
    • Domain Model
    • Web API and Authentication
    • Versioning
    • Uniquely identifying installations (token)
    • Settings file: config.xml
    • Standard Zebble settings
    • Login/Register with Facebook
    • Creating a composite component / plugin
    • Creating a Zebble component using Html and Javascript
    • CustomRenderedView: Third-party native components / plugins
    • Mapbox
    • Naming considerations
    • Random problems?
    • Display Keyboard for Visual Studio Android Emulator
    • iOS goes mad?
    • Configuring a Windows phone for ad-hoc testing
    • Fixing Error DEP0001 : Unexpected Error: -2147009287 while deploying Windows UWP app on device
    • Fixing Error DEP0001 : Unexpected Error: -1988945906 while deploying Windows UWP app on device
    • Unable tp Connect to the Mac agent from Visual Studio
    • Can't connect to the Mac agent from Visual Studio?
    • Choosing the CPU architecture
    • Zebble CLI
    • How to add a Device API to Zebble source?
    • About Automated UI testing
    • What should we test in mobile applications?
    • Creating an Automated UI Test in Zebble



Introduction of Geo location


Geolocation is the identification or estimation of the real-world geographic location of an object, such as a radar source, mobile phone, or Internet-connected computer terminal. In its simplest form geolocation involves the generation of a set of geographic coordinates and is closely related to the use of positioning systems, but its usefulness is enhanced by the use of these coordinates to determine a meaningful location, such as a street address.

Every place on earth can be identified by two simple numbers,

the Longitude and Latitude. Geocode your position right now and for free.

 

 

 

 

 

 

 

You can see your Geo location in http://en.mygeoposition.com .

Longitude is a geographic coordinate that specifies the east-west position of a point on the Earth's surface. It is an angular measurement, usually expressed in degrees and denoted by the Greek letter lambda (λ). Meridians (lines running from the North Pole to the South Pole) connect points with the same longitude. By convention, one of these, the Prime Meridian, which passes through the Royal Observatory, Greenwich, England, was allocated the position of zero degrees longitude. The longitude of other places is measured as the angle east or west from the Prime Meridian, ranging from 0° at the Prime Meridian to +180° eastward and −180° westward. Specifically, it is the angle between a plane containing the Prime Meridian and a plane containing the North Pole, South Pole and the location in question. (This forms a right-handed coordinate system with the z axis (right hand thumb) pointing from the Earth's center toward the North Pole and the x axis (right hand index finger) extending from Earth's center through the equator at the Prime Meridian.)

In geography, latitude is a geographic coordinate that specifies the north–south position of a point on the Earth's surface. Latitude is an angle (defined below) which ranges from 0° at the Equator to 90° (North or South) at the poles. Lines of constant latitude, or parallels, run east–west as circles parallel to the equator. Latitude is used together with longitude to specify the precise location of features on the surface of the Earth. Without qualification the term latitude should be taken to be the geodetic latitude as defined in the following sections. Also defined are six auxiliary latitudes which are used in special applications.




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Zebble is a product of Geeks Ltd , a software house based in London, UK. All rights are reserved.

Telephone: +44 (0)845 643 6229

Email: hello@zebble.net

Address: 66a London Road, Morden

Greater London, United Kingdom, SM4 5BE

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